home *** CD-ROM | disk | FTP | other *** search
- *gui.txt* For Vim version 6.0. Last change: 2001 Sep 18
-
-
- VIM REFERENCE MANUAL by Bram Moolenaar
-
-
- Vim's Graphical User Interface *gui* *GUI*
-
- 1. Starting the GUI |gui-start|
- 2. Scrollbars |gui-scrollbars|
- 3. Mouse Control |gui-mouse|
- 4. Making GUI Selections |gui-selections|
- 5. Menus |menus|
- 6. Extras |gui-extras|
- 7. Shell Commands |gui-shell|
-
- Other GUI documentation:
- |gui_x11.txt| For specific items of the X11 GUI.
- |gui_w32.txt| For specific items of the Win32 GUI.
-
- {Vi does not have any of these commands}
-
- ==============================================================================
- 1. Starting the GUI *gui-start* *E229* *E233*
-
- First you must make sure you actually have a version of Vim with the GUI code
- included. You can check this with the ":version" command, it should include
- "+GUI_Athena", "+GUI_BeOS", "+GUI_GTK", "+GUI_Motif" or "MS-Windows ... bit
- GUI version".
-
- How to start the GUI depends on the system used. Mostly you can run the
- GUI version of Vim with:
- gvim [options] [files...]
-
- The X11 version of Vim can run both in GUI and in non-GUI mode. See
- |gui-x11-start|.
-
- *gui-init* *gvimrc* *.gvimrc* *_gvimrc*
- When the GUI starts up initializations are carried out, in this order:
- - The termcap options are reset to their default value for the GUI.
- - If the system menu file exists, it is sourced. The name of this file is
- normally "$VIMRUNTIME/menu.vim". You can check this with ":version". Also
- see |$VIMRUNTIME|. To skip loading the system menu include 'M' in
- 'guioptions'. *buffers-menu* *no_buffers_menu*
- The system menu file includes a "Buffers" menu. If you don't want this, set
- the "no_buffers_menu" variable in your .vimrc (not .gvimrc!): >
- :let no_buffers_menu = 1
- < NOTE: Switching on syntax highlighting also loads the menu file, thus
- disabling the buffer menu must be done before ":syntax on".
- The path names are truncated to 35 characters. You can truncate them at a
- different length, for example 50, like this: >
- :let bmenu_max_pathlen = 50
- - If the "-U {gvimrc}" command-line option has been used when starting Vim,
- the {gvimrc} file will be read for initializations. The following
- initializations are skipped.
- - For Unix and MS-Windows, if the system gvimrc exists, it is sourced. The
- name of this file is normally "$VIM/gvimrc". You can check this with
- ":version". Also see |$VIM|.
- - The following are tried, and only the first one that exists is used:
- - If the GVIMINIT environment variable exists and is not empty, it is
- executed as an Ex command.
- - If the user gvimrc file exists, it is sourced. The name of this file is
- normally "$HOME/.gvimrc". You can check this with ":version".
- - For Win32, when $HOME is not set, "$VIM\_gvimrc" is used.
- - When a "_gvimrc" file is not found, ".gvimrc" is tried too. And vice
- versa.
- - If the 'exrc' option is set (which is NOT the default) the file ./.gvimrc
- is sourced, if it exists and isn't the same file as the system or user
- gvimrc file. If this file is not owned by you, some security restrictions
- apply. When ".gvimrc" is not found, "_gvimrc" is tried too. For Macintosh
- and DOS/Win32 "_gvimrc" is tried first.
-
- NOTE: All but the first one are not carried out if Vim was started with
- "-u NONE" and no "-U" argument was given, or when started with "-U NONE".
-
- All this happens AFTER the normal Vim initializations, like reading your
- .vimrc file. See |initialization|.
- But the GUI window is only opened after all the initializations have been
- carried out. If you want some commands to be executed just after opening the
- GUI window, use the |GUIEnter| autocommand event. Example: >
- :autocommand GUIEnter * winpos 100 50
-
- You can use the gvimrc files to set up your own customized menus (see |:menu|)
- and initialize other things that you may want to set up differently from the
- terminal version.
-
- Recommended place for your personal GUI initializations:
- Unix $HOME/.gvimrc
- OS/2 $HOME/.gvimrc or $VIM/.gvimrc
- MS-DOS and Win32 $HOME/_gvimrc or $VIM/_gvimrc
- Amiga s:.gvimrc or $VIM/.gvimrc
-
- There are a number of options which only have meaning in the GUI version of
- Vim. These are 'guicursor', 'guifont', 'guipty' and 'guioptions'. They are
- documented in |options.txt| with all the other options.
-
- If using the Motif or Athena version of the GUI (but not for the GTK+ or Win32
- version), a number of X resources are available. See |gui-resources|.
-
- Another way to set the colors for different occasions is with highlight
- groups. The "Normal" group is used to set the background and foreground
- colors. Example (which looks nice): >
-
- :highlight Normal guibg=grey90
-
- The "guibg" and "guifg" settings override the normal background and
- foreground settings. The other settings for the Normal highlight group are
- not used. Use the 'guifont' option to set the font.
-
- Also check out the 'guicursor' option, to set the colors for the cursor in
- various modes.
-
- Vim tries to make the window fit on the screen when it starts up. This avoids
- that you can't see part of it. On X windows this requires a bit of guesswork.
- You can change the height that is used for the window title and a task bar
- with the 'guiheadroom' option.
-
- *:winp* *:winpos* *E188*
- :winp[os]
- Display current position of the top left corner of the GUI vim
- window in pixels. Does not work in all versions.
-
- :winp[os] {X} {Y}
- Put the GUI vim window at the given {X} and {Y} coordinates.
- The coordinates should specify the position in pixels of the
- top left corner of the window. Does not work in all versions.
- Does work in an (new) xterm |xterm-color|.
- When the GUI window has not been opened yet, the values are
- remembered until the window is opened. The position is
- adjusted to make the window fit on the screen (if possible).
-
- *:win* *:winsize*
- :win[size] {width} {height}
- Set the window height to {width} by {height} characters.
- Obsolete, use ":set lines=11 columns=22".
-
- If you are running X-Windows, you can get information about the window Vim is
- running in with this command: >
- :!xwininfo -id $WINDOWID
-
- ==============================================================================
- 2. Scrollbars *gui-scrollbars*
-
- There are vertical scrollbars and a horizontal scrollbars. You may
- configure which ones appear with the 'guioptions' option.
-
- The interface looks like this (with ":set guioptions=mlrb"):
-
- +------------------------------+
- | File Edit Help | <- Menu bar (m)
- +-+--------------------------+-+
- |^| |^|
- |#| Text area. |#|
- | | | |
- |v|__________________________|v|
- Normal status line -> |-+ File.c 5,2 +-|
- between Vim windows |^|""""""""""""""""""""""""""|^|
- | | | |
- | | Another file buffer. | |
- | | | |
- |#| |#|
- Left scrollbar (l) -> |#| |#| <- Right
- |#| |#| scrollbar (r)
- | | | |
- |v| |v|
- +-+--------------------------+-+
- | |< #### >| | <- Bottom
- +-+--------------------------+-+ scrollbar (b)
-
- Any of the scrollbar or menu components may be turned off by not putting the
- appropriate letter in the 'guioptions' string. The bottom scrollbar is
- only useful when 'nowrap' is set.
-
-
- Vertical Scrollbars *gui-vert-scroll*
-
- Each Vim window has a scrollbar next to it which may be scrolled up and down
- to move through the text in that buffer. The size of the scrollbar-thumb
- indicates the fraction of the buffer which can be seen in the window.
- When the scrollbar is dragged all the way down, the last line of the file
- will appear in the top of the window.
-
- If a window is shrunk to zero height (by the growth of another window) its
- scrollbar disappears. It reappears when the window is restored.
-
- If a window is vertically split, it will only get a scrollbar when it is the
- current window, or the middle of the current window is above or below it.
- When there are scrollbars on both sides, and the middle of the current window
- is on the left halve, the right scrollbar column will contain scrollbars for
- the rightmost windows. The same happens on the other side.
-
-
- Horizontal Scrollbars *gui-horiz-scroll*
-
- The horizontal scrollbar (at the bottom of the Vim GUI) may be used to
- scroll text sideways when the 'wrap' option is turned off. The
- scrollbar-thumb size is such that the text of the current cursor line may be
- scrolled as far as possible left and right.
-
- *athena-intellimouse*
- If you have an Intellimouse and are running Linux and have the proper
- patches in your X server to use the wheel, then you can use the wheel to
- scroll the text up and down in gvim. At the moment, it only works with the
- athena version.
-
- In order to use this you must have a patched X server. The following page has
- a bit of information about using the Intellimouse on Linux as well as links to
- the patches and X server binaries (may not have the one you need though):
- http://www.inria.fr/koala/colas/mouse-wheel-scroll/
-
- To use the wheel, put the cursor in the scrollbar area and move the wheel up
- or down. This will scroll the text one line up or down. If you hold down the
- shift key, it will scroll a page at a time.
-
- ==============================================================================
- 3. Mouse Control *gui-mouse*
-
- The mouse only works if the appropriate flag in the 'mouse' option is set.
- When the GUI is switched on, and 'mouse' wasn't set yet, the 'mouse' option is
- automatically set to "a", enabling it for all modes except for the
- |hit-enter| prompt. If you don't want this, a good place to change the
- 'mouse' option is the "gvimrc" file.
-
- Other options that are relevant:
- 'mousefocus' window focus follows mouse pointer |gui-mouse-focus|
- 'mousemodel' what mouse button does which action
- 'mousehide' hide mouse pointer while typing text
- 'selectmode' whether to start Select mode or Visual mode
-
- A quick way to set these is with the ":behave" command.
- *:behave* *:be*
- :be[have] {model} Set behavior for mouse and selection. Valid
- arguments are:
- mswin MS-Windows behavior
- xterm Xterm behavior
-
- Using ":behave" changes these options:
- option mswin xterm ~
- 'selectmode' "mouse,key" ""
- 'mousemodel' "popup" "extend"
- 'keymodel' "startsel,stopsel" ""
- 'selection' "exclusive" "inclusive"
-
- In the $VIMRUNTIME directory, there is a script called "mswin.vim", which will
- also map a few keys to the MS-Windows cut/copy/paste commands. This is NOT
- compatible, since it uses the CTRL-V, CTRL-X and CTRL-C keys. If you don't
- mind, use this command: >
- :so $VIMRUNTIME/mswin.vim
-
- For scrolling with a wheel on a mouse, see |scroll-mouse-wheel|.
-
-
- 3.1 Moving Cursor with Mouse *gui-mouse-move*
-
- Click the left mouse button somewhere in a text buffer where you want the
- cursor to go, and it does!
- This works in when 'mouse contains ~
- Normal mode 'n' or 'a'
- Visual mode 'v' or 'a'
- Insert mode 'i' or 'a'
-
- Select mode is handled like Visual mode.
-
- You may use this with an operator such as 'd' to delete text from the current
- cursor position to the position you point to with the mouse. That is, you hit
- 'd' and then click the mouse somewhere.
-
- *gui-mouse-focus*
- The 'mousefocus' option can be set to make the keyboard focus follow the
- mouse pointer. This means that the window where the mouse pointer is, is the
- active window. Warning: this doesn't work very well when using a menu,
- because the menu command will always be applied to the top window.
-
- If you are on the ':' line (or '/' or '?'), then clicking the left or right
- mouse button will position the cursor on the ':' line (if 'mouse' contains
- 'c', 'a' or 'A').
-
- In any situation the middle mouse button may be clicked to paste the current
- selection.
-
-
- 3.2 Selection with Mouse *gui-mouse-select*
-
- The mouse can be used to start a selection. How depends on the 'mousemodel'
- option:
- 'mousemodel' is "extend": use the right mouse button
- 'mousemodel' is "popup": use the left mouse button, while keeping the Shift
- key pressed.
-
- If there was no selection yet, this starts a selection from the old cursor
- position to the position pointed to with the mouse. If there already is a
- selection then the closest end will be extended.
-
- If 'selectmode' contains "mouse", then the selection will be in Select mode.
- This means that typing normal text will replace the selection. See
- |Select-mode|. Otherwise, the selection will be in Visual mode.
-
- Double clicking may be done to make the selection word-wise, triple clicking
- makes it line-wise, and quadruple clicking makes it rectangular block-wise.
-
- See |gui-selections| on how the selection is used.
-
-
- 3.3 Other Text Selection with Mouse *gui-mouse-modeless*
- *modeless-selection*
- A different kind of selection is used when:
- - in Command-line mode
- - in the Command-line window and pointing in another window
- - at the |hit-enter| prompt
- - whenever the current mode is not in the 'mouse' option
- - when holding the CTRL and SHIFT keys in the GUI
- Since Vim continues like the selection isn't there, and there is no mode
- associated with the selection, this is called modeless selection. Any text in
- the Vim window can be selected. Select the text by pressing the left mouse
- button at the start, drag to the end and release. To extend the selection,
- use the right mouse button when 'mousemodel' is "extend", or the left mouse
- button with the shift key pressed when 'mousemodel' is "popup".
- The middle mouse button pastes the text.
- The selection is removed when the selected text is scrolled or changed.
- On the command line CTRL-Y can be used to copy the selection into the
- clipboard. To do this from Insert mode, use CTRL-O : CTRL-Y <CR>.
-
-
- 3.4 Using Mouse on Status Lines *gui-mouse-status*
-
- Clicking the left or right mouse button on the status line below a Vim
- window makes that window the current window. The mouse may then be dragged
- up and down to move the status line, thus resizing the windows above and
- below it.
-
-
- 3.5 Various Mouse Clicks *gui-mouse-various*
-
- <S-LeftMouse> Search forward for the word under the mouse click.
- When 'mousemodel' is "popup" this starts or extends a
- selection.
- <S-RightMouse> Search backward for the word under the mouse click.
- <C-LeftMouse> Jump to the tag name under the mouse click.
- <C-RightMouse> Jump back to position before the previous tag jump
- (same as "CTRL-T")
-
-
- 3.6 Mouse Mappings *gui-mouse-mapping*
-
- The mouse events, complete with modifiers, may be mapped. Eg: >
- :map <S-LeftMouse> <RightMouse>
- :map <S-LeftDrag> <RightDrag>
- :map <S-LeftRelease> <RightRelease>
- :map <2-S-LeftMouse> <2-RightMouse>
- :map <2-S-LeftDrag> <2-RightDrag>
- :map <2-S-LeftRelease> <2-RightRelease>
- :map <3-S-LeftMouse> <3-RightMouse>
- :map <3-S-LeftDrag> <3-RightDrag>
- :map <3-S-LeftRelease> <3-RightRelease>
- :map <4-S-LeftMouse> <4-RightMouse>
- :map <4-S-LeftDrag> <4-RightDrag>
- :map <4-S-LeftRelease> <4-RightRelease>
- These mappings make selection work the way it probably should in a Motif
- application, with shift-left mouse allowing for extending the visual area
- rather than the right mouse button.
-
- Mouse mapping with modifiers does not work for modeless selection.
-
- ==============================================================================
- 4. Making GUI Selections *gui-selections*
-
- *quotestar*
- You may make selections with the mouse (see |gui-mouse-select|), or by using
- Vim's Visual mode (see |v|). If 'a' is present in 'guioptions', then
- whenever a selection is started (Visual or Select mode), or when the selection
- is changed, Vim becomes the owner of the windowing system's primary selection
- (on MS-Windows the |gui-clipboard| is used; under X11, the |x11-selection| is
- used - you should read whichever of these is appropriate now).
-
- *clipboard*
- There is a special register for storing this selection, it is the "*
- register. Nothing is put in here unless the information about what text is
- selected is about to change (eg with a left mouse click somewhere), or when
- another application wants to paste the selected text. Then the text is put
- in the "* register. For example, to cut a line and make it the current
- selection/put it on the clipboard: >
-
- "*dd
-
- Similarly, when you want to paste a selection from another application, e.g.,
- by clicking the middle mouse button, the selection is put in the "* register
- first, and then 'put' like any other register. For example, to put the
- selection (contents of the clipboard): >
-
- "*p
-
- When using this register under X11, also see |x11-selection|. This also
- explains the related "+ register.
-
- Note that when pasting text from one Vim into another separate Vim, the type
- of selection (character, line, or block) will also be copied. For other
- applications the type is always character. However, if the text gets
- transferred via the |x11-cut-buffer|, the selection type is ALWAYS lost.
-
- When the "unnamed" string is included in the 'clipboard' option, the unnamed
- register is the same as the "* register. Thus you can yank to and paste the
- selection without prepending "* to commands.
-
- ==============================================================================
- 5. Menus *menus*
-
- For an introduction see |usr_42.txt| in the user manual.
-
-
- 5.1 Using Menus *using-menus*
-
- Basically, menus can be used just like mappings. You can define you own
- menus, as many as you like.
- Long-time Vim users won't use menus much. But the power is in adding your own
- menus and menu items. They are most useful for things that you can't remember
- what the key sequence was.
-
- For creating menus in a different language, see |:menutrans|.
-
- *menu.vim*
- The default menus are read from the file "$VIMRUNTIME/menu.vim". See
- |$VIMRUNTIME| for where the path comes from. You can set up your own menus.
- Starting off with the default set is a good idea. You can add more items, or,
- if you don't like the defaults at all, start with removing all menus
- |:unmenu-all|. You can also avoid the default menus being loaded by adding
- this line to your .vimrc file (NOT your .gvimrc file!): >
- :let did_install_default_menus = 1
- If you also want to avoid the Syntax menu: >
- :let did_install_syntax_menu = 1
- <
- *bufmenu_maxlen*
- The contents of the buffer menu can be controlled by setting the variables
- "bufmenu_fullpath" and "bufmenu_maxlen". The former specifies full path of
- files to be used in the menu if set to 1. The latter specifies the maximum
- length of the path in the menu label. If the path is longer, path elements
- other than the first and last are removed. Then trailing and leading
- characters are removed from these if necessary. Last all path elements are
- removed. These variables must be set in .vimrc or similar, since .gvimrc is
- executed after menu.vim. Default values are bufmenu_fullpath=0 and
- bufmenu_maxlen=50.
-
- *console-menus*
- Although this documentation is in the GUI section, you can actually use menus
- in console mode too. You will have to load |menu.vim| explicitly then, it is
- not done by default. You can use the |:emenu| command and command-line
- completion with 'wildmenu' to access the menu entries almost like a real menu
- system. To do this, put these commands in your .vimrc file: >
- :source $VIMRUNTIME/menu.vim
- :set wildmenu
- :set cpo-=<
- :set wcm=<C-Z>
- :map <F4> :emenu <C-Z>
- Pressing <F4> will start the menu. You can now use the cursor keys to select
- a menu entry. Hit <Enter> to execute it. Hit <Esc> if you want to cancel.
- This does require the |+menu| feature enabled at compile time.
-
- *tear-off-menus*
- GTK+ and Motif support Tear-off menus. These are sort of sticky menus or
- pop-up menus that are present all the time. If the resizing does not work
- correctly, this may be caused by using something like "Vim*geometry" in de
- defaults. Use "Vim.geometry" instead.
-
- The Win32 GUI version emulates Motif's tear-off menus. Actually, a Motif user
- will spot the differences easily, but hopefully they're just as useful. You
- can also use the |:tearoff| command together with |win32-hidden-menus| to
- create floating menus that do not appear on the main menu bar.
-
-
- 5.2 Creating New Menus *creating-menus*
-
- *:me* *:menu* *:noreme* *:noremenu*
- *:am* *:amenu* *:an* *:anoremenu*
- *:nme* *:nmenu* *:nnoreme* *:nnoremenu*
- *:ome* *:omenu* *:onoreme* *:onoremenu*
- *:vme* *:vmenu* *:vnoreme* *:vnoremenu*
- *:ime* *:imenu* *:inoreme* *:inoremenu*
- *:cme* *:cmenu* *:cnoreme* *:cnoremenu*
- *E330* *E327* *E331* *E336* *E333*
- *E328* *E329* *E337*
- To create a new menu item, use the ":menu" commands. They are exactly like
- the ":map" set of commands but the first argument is a menu item name, given
- as a path of menus and submenus with a '.' between them. eg: >
-
- :menu File.Save :w<CR>
- :inoremenu File.Save <C-O>:w<CR>
- :menu Edit.Big\ Changes.Delete\ All\ Spaces :%s/[ ^I]//g<CR>
-
- This last one will create a new item in the menu bar called "Edit", holding
- the mouse button down on this will pop up a menu containing the item
- "Big Changes", which is a sub-menu containing the item "Delete All Spaces",
- which when selected, performs the operation.
-
- Special characters in a menu name:
-
- & The next character is the shortcut key. Make sure each
- shortcut key is only used once in a (sub)menu.
- <Tab> Separates the menu name from right-aligned text. This can be
- used to show the equivalent typed command. The text "<Tab>"
- can be used here for convenience. If you are using a real
- Tab, don't forget to put a backslash before it!
- Example: >
-
- :amenu &File.&Open<Tab>:e :browse e<CR>
-
- [typed literally]
- With the shortcut "F" (while keeping the <Alt> key pressed), and then "O",
- this menu can be used. The second part is shown as "Open :e". The ":e"
- is right aligned, and the "O" is underlined, to indicate it is the shortcut.
-
- The ":amenu" command can be used to define menu entries for all modes at once.
- To make the command work correctly, a character is automatically inserted for
- some modes:
- mode inserted ~
- Normal nothing
- Visual <Esc>
- Insert <C-O>
- Cmdline <C-C>
- Op-pending <Esc>
-
- Example: >
-
- :amenu File.Exit :qa!^M
-
- is equal to: >
-
- :nmenu File.Exit :qa!^M
- :vmenu File.Exit ^[:qa!^M
- :imenu File.Exit ^O:qa!^M
- :cmenu File.Exit ^C:qa!^M
- :omenu File.Exit ^[:qa!^M
-
- Careful: In Insert mode this only works for a SINGLE Normal mode command,
- because of the CTRL-O. If you have two or more commands, you will need to use
- the ":imenu" command. For inserting text in any mode, you can use the
- expression register: >
-
- :amenu Insert.foobar "='foobar'<CR>P
-
- Note that the '<' and 'k' flags in 'cpoptions' also apply here (when
- included they make the <> form and raw key codes not being recognized).
-
- Note that <Esc> in Cmdline mode executes the command, like in a mapping. This
- is Vi compatible. Use CTRL-C to quit Cmdline mode.
-
- *:menu-<silent>* *:menu-silent*
- To define a menu which will not be echoed on the command line, add
- "<silent>" as the first argument. Example: >
- :menu <silent> Settings.Ignore\ case :set ic<CR>
- The ":set ic" will not be echoed when using this menu. Messages from the
- executed command are still given though. To shut them up too, add a ":silent"
- in the executed command: >
- :menu <silent> Search.Header :exe ":silent normal /Header\r"<CR>
- <
- *:menu-<script>* *:menu-script*
- The "to" part of the menu will be inspected for mappings. If you don't want
- this, use the ":noremenu" command (or the similar one for a specific mode).
- If you do want to use script-local mappings, add "<script>" as the very first
- argument to the ":menu" command or after "<silent>".
-
- *menu-priority*
- You can give a priority to a menu. Menus with a higher priority go more to
- the right. The priority is given as a number before the ":menu" command.
- Example: >
- :80menu Buffer.next :bn<CR>
-
- The default menus have these priorities:
- File 10
- Edit 20
- Tools 40
- Syntax 50
- Buffers 60
- Window 70
- Help 9999
-
- When no or zero priority is given, 500 is used.
- The priority for the PopUp menu is not used.
-
- The Help menu will be placed on the far right side of the menu bar on systems
- which support this (Motif and GTK+).
-
- You can use a priority higher than 9999, to make it go after the Help menu,
- but that is non-standard and is discouraged. The highest possible priority is
- about 32000. The lowest is 1.
-
- *sub-menu-priority*
- The same mechanism can be used to position a sub-menu. The priority is then
- given as a dot-separated list of priorities, before the menu name: >
- :menu 80.500 Buffer.next :bn<CR>
- Giving the sub-menu priority is only needed when the item is not to be put
- in a normal position. For example, to put a sub-menu before the other items: >
- :menu 80.100 Buffer.first :brew<CR>
- Or to put a sub-menu after the other items, and further items with default
- priority will be put before it: >
- :menu 80.900 Buffer.last :blast<CR>
- When a number is missing, the default value 500 will be used: >
- :menu .900 myMenu.test :echo "text"<CR>
- The menu priority is only used when creating a new menu. When it already
- existed, e.g., in another mode, the priority will not change. Thus, the
- priority only needs to be given the first time a menu is used.
- An exception is the PopUp menu. There is a separate menu for each mode
- (Normal, Op-pending, Visual, Insert, Cmdline). The order in each of these
- menus can be different. This is different from menu-bar menus, which have
- the same order for all modes.
- NOTE: sub-menu priorities currently don't work for all versions of the GUI.
-
- *menu-separator* *E332*
- Menu items can be separated by a special item that inserts some space between
- items. Depending on the system this is displayed as a line or a dotted line.
- These items must start with a '-' and end in a '-'. The part in between is
- used to give it a unique name. Priorities can be used as with normal items.
- Example: >
- :menu Example.item1 :do something
- :menu Example.-Sep- :
- :menu Example.item2 :do something different
- Note that the separator also requires a rhs. It doesn't matter what it is,
- because the item will never be selected. Use a single colon to keep it
- simple.
-
- *gui-toolbar*
- The toolbar is currently available in the Win32, Athena, Motif, GTK+ (X11) and
- Photon GUI. It should turn up in other GUIs in due course. The default
- toolbar is setup in menu.vim.
- The display of the toolbar is controlled by the 'guioptions' letter 'T'. You
- can thus have menu & toolbar together, or either on its own, or neither.
- The appearance is controlled by the 'toolbar' option. You can chose between
- an image, text or both.
-
- The toolbar is defined as a special menu called ToolBar, which only has one
- level. Vim interprets the items in this menu as follows:
- 1) If an "icon=" argument was specified, the file with this name is used.
- The file can either be specified with the full path or with the base name.
- In the last case it is searched for in the "bitmaps" directory in
- 'runtimepath, like in point 3). Examples: >
- :amenu icon=/usr/local/pixmaps/foo_icon.xpm ToolBar.Foo :echo "Foo"<CR>
- :amenu icon=FooIcon ToolBar.Foo :echo "Foo"<CR>
- < If the file cannot be opened the next points are tried.
- A space in the file name must be escaped with a backslash.
- 2) An item called 'BuiltIn##', where ## is a number, is taken as number ## of
- the built-in bitmaps available in Vim. Currently there are 31 numbered
- from 0 to 30 which cover most common editing operations |builtin-tools|.
- 3) An item with another name is first searched for in the directory
- "bitmaps" in 'runtimepath'. If found, the bitmap file is used as the
- toolbar button image. Note that the exact filename is OS-specific: For
- example, under Win32 the command >
- :amenu ToolBar.Hello :echo "hello"<CR>
- < would find the file 'hello.bmp'. Under GTK+/X11 it is 'Hello.xpm'.
- For MS-Windows the bitmap is scaled to fit the button.
- For others the size of the default pixmaps used is 20 by 20 pixels.
- 4) If the bitmap is still not found, Vim checks for a match against its list
- of built-in names. Each built-in button image has a name.
- So the command >
- :amenu ToolBar.Open :e
- < will show the built in "open a file" button image if no open.bmp exists.
- All the built-in names can be seen used in menu.vim.
- 5) If all else fails, a blank, but functioning, button is displayed.
-
- *builtin-tools*
- nr Name Normal action ~
- 00 New open new window
- 01 Open browse for file to open in current window
- 02 Save write buffer to file
- 03 Undo undo last change
- 04 Redo redo last undone change
- 05 Cut delete selected text to clipboard
- 06 Copy copy selected text to clipboard
- 07 Paste paste text from clipboard
- 08 Print print current buffer
- 09 Help open a buffer on Vim's builtin help
- 10 Find start a search command
- 11 SaveAll write all modified buffers to file
- 12 SaveSesn write session file for current situation
- 13 NewSesn write new session file
- 14 LoadSesn load session file
- 15 RunScript browse for file to run as a Vim script
- 16 Replace prompt for substitute command
- 17 WinClose close current window
- 18 WinMax make current window use many lines
- 19 WinMin make current window use few lines
- 20 WinSplit split current window
- 21 Shell start a shell
- 22 FindPrev search again, backward
- 23 FindNext search again, forward
- 24 FindHelp prompt for word to search help for
- 25 Make run make and jump to first error
- 26 TagJump jump to tag under the cursor
- 27 RunCtags build tags for files in current directory
- 28 WinVSplit split current window vertically
- 29 WinMaxWidth make current window use many columns
- 30 WinMinWidth make current window use few columns
-
- *win32-hidden-menus*
- In the Win32 GUI, starting a menu name with ']' excludes that menu from the
- main menu bar. You must then use the |:tearoff| command to display it.
-
- *popup-menu*
- In the Win32, GTK, Motif, Athena and Photon GUI, you can define the special
- menu "PopUp". This is the menu that is displayed when the right mouse button
- is pressed, if 'mousemodel' is set to popup or popup_setpos.
-
-
- 5.3 Showing What Menus Are Mapped To *showing-menus*
-
- To see what an existing menu is mapped to, use just one argument after the
- menu commands (just like you would with the ":map" commands). If the menu
- specified is a submenu, then all menus under that hierarchy will be shown.
- If no argument is given after :menu at all, then ALL menu items are shown
- for the appropriate mode (eg, Command-line mode for :cmenu).
-
- Special characters in the list, just before the rhs:
- * The menu was defined with "nore" to disallow remapping.
- & The menu was defined with "<script>" to allow remapping script-local
- mappings only.
- - The menu was disabled.
-
- Note that hitting <Tab> while entering a menu name after a menu command may
- be used to complete the name of the menu item.
-
-
- 5.4 Executing Menus *execute-menus*
-
- *:em* *:emenu* *E334* *E335*
- :[range]em[eenu] {menu} Execute {menu} from the command line.
- The default is to execute the Normal mode
- menu. If a range is specified, it executes
- the Visual mode menu.
- If used from <c-o>, it executes the
- insert-mode menu Eg: >
- :emenu File.Exit
-
- If the console-mode vim has been compiled with WANT_MENU defined, you can
- use :emenu to access useful menu items you may have got used to from GUI
- mode. See 'wildmenu' for an option that works well with this. See
- |console-menus| for an example.
-
- When using a range, if the lines match with '<,'>, then the menu is executed
- using the last visual selection.
-
-
- 5.5 Deleting Menus *delete-menus*
-
- *:unme* *:unmenu*
- *:aun* *:aunmenu*
- *:nunme* *:nunmenu*
- *:ounme* *:ounmenu*
- *:vunme* *:vunmenu*
- *:iunme* *:iunmenu*
- *:cunme* *:cunmenu*
- To delete a menu item or a whole submenu, use the unmenu commands, which are
- analogous to the unmap commands. Eg: >
- :unmenu! Edit.Paste
-
- This will remove the Paste item from the Edit menu for Insert and
- Command-line modes.
-
- Note that hitting <Tab> while entering a menu name after an umenu command
- may be used to complete the name of the menu item for the appropriate mode.
-
- To remove all menus use: *:unmenu-all* >
- :unmenu * " remove all menus in Normal and visual mode
- :unmenu! * " remove all menus in Insert and Command-line mode
-
-
- 5.6 Disabling Menus *disable-menus*
-
- *:menu-disable* *:menu-enable*
- If you do not want to remove a menu, but disable it for a moment, this can be
- done by adding the "enable" or "disable" keyword to a ":menu" command.
- Examples: >
- :menu disable File.Open
- :amenu enable *
- :amenu disable Tools.*
-
- The command applies to the modes as used with all menu commands.
- When the argument is "*", all menus are affected. Otherwise the given menu
- name and all existing submenus below it are affected.
-
-
- 5.7 Examples for Menus *menu-examples*
-
- Here is an example on how to add menu items with menu's! You can add a menu
- item for the keyword under the cursor. The register "z" is used. >
-
- :nmenu Words.Add\ Var wb"zye:menu! Words.<C-R>z <C-R>z<CR>
- :nmenu Words.Remove\ Var wb"zye:unmenu! Words.<C-R>z<CR>
- :vmenu Words.Add\ Var "zy:menu! Words.<C-R>z <C-R>z <CR>
- :vmenu Words.Remove\ Var "zy:unmenu! Words.<C-R>z<CR>
- :imenu Words.Add\ Var <Esc>wb"zye:menu! Words.<C-R>z <C-R>z<CR>a
- :imenu Words.Remove\ Var <Esc>wb"zye:unmenu! Words.<C-R>z<CR>a
-
- (the rhs is in <> notation, you can copy/paste this text to try out the
- mappings, or put these lines in your gvimrc; "<C-R>" is CTRL-R, "<CR>" is
- the <CR> key. |<>|)
-
-
- Tooltips & Menu tips
-
- See section |42.4| in the user manual.
-
- *:tmenu* *:tm*
- :tm[enu] {menupath} {rhs} Define a tip for a menu or tool. {only in
- X11 and Win32 GUI}
-
- :tm[enu] [menupath] List menu tips. {only in X11 and Win32 GUI}
-
- *:tunmenu* *:tu*
- :tu[nmenu] {menupath} Remove a tip for a menu or tool.
- {only in X11 and Win32 GUI}
-
- When a tip is defined for a menu item, it appears in the command-line area
- when the mouse is over that item, much like a standard Windows menu hint in
- the status bar. (Except when Vim is in Command-line mode, when of course
- nothing is displayed.)
- When a tip is defined for a ToolBar item, it appears as a tooltip when the
- mouse pauses over that button, in the usual fashion. Use the |hl-Tooltip|
- highlight group to change its colors.
-
- A "tip" can be defined for each menu item. For example, when defining a menu
- item like this: >
- :amenu MyMenu.Hello :echo "Hello"<CR>
- The tip is defined like this: >
- :tmenu MyMenu.Hello Displays a greeting.
- And delete it with: >
- :tunmenu MyMenu.Hello
-
- When using the GTK GUI, and Vim has already opened the GUI window, the tooltip
- must be defined before the ToolBar menu. Otherwise it won't show up.
-
- Tooltips are currently only supported for the X11 and Win32 GUI. However, they
- should appear for the other gui platforms in the not too distant future.
-
- The ":tmenu" command works just like other menu commands, it uses the same
- arguments. ":tunmenu" deletes an existing menu tip, in the same way as the
- other unmenu commands.
-
- If a menu item becomes invalid (i.e. its actions in all modes are deleted) Vim
- deletes the menu tip (and the item) for you. This means that :aunmenu deletes
- a menu item - you don't need to do a :tunmenu as well.
-
-
- 5.8 Popup Menus
-
- In the win32 gui, you can cause a menu to popup at the cursor. This behaves
- similarly to the PopUp menus except that any menu tree can be popped up
-
- *:popup* *:popu*
- :pop[up] {name} Popup the menu {name}. The menu named must
- have at least one subentry, but need not
- appear on the menu-bar (see
- |win32-hidden-menus|).
-
- Example: >
- :popup File
- will make the "File" menu (if there is one) appear at the cursor. >
-
- :amenu ]Toolbar.Make :make<CR>
- :popup ]Toolbar
- This creates a popup menu that doesn't exist on the main menu-bar.
-
- Note that a menu that starts with ']' will not be displayed.
-
- ==============================================================================
- 6. Extras *gui-extras*
-
- This section describes other features which are related to the GUI.
-
- - With the GUI, there is no wait for one second after hitting escape, because
- the key codes don't start with <Esc>.
-
- - Typing ^V followed by a special key in the GUI will insert "<Key>", since
- the internal string used is meaningless. Modifiers may also be held down to
- get "<Modifiers-Key>".
-
- - In the GUI, the modifiers SHIFT, CTRL, and ALT (or META) may be used within
- mappings of special keys and mouse events. eg: :map <M-LeftDrag> <LeftDrag>
-
- - In the GUI, several normal keys may have modifiers in mappings etc, these
- are <Space>, <Tab>, <NL>, <CR>, <Esc>.
-
- ==============================================================================
- 7. Shell Commands *gui-shell*
-
- For the X11 GUI the external commands are executed inside the gvim window.
- See |gui-pty|.
-
- WARNING: Executing an external command from the X11 GUI will not always
- work. "normal" commands like "ls", "grep" and "make" mostly work fine.
- Commands that require an intelligent terminal like "less" and "ispell" won't
- work. Some may even hang and need to be killed from another terminal. So be
- careful!
-
- For the Win32 GUI the external commands are executed in a separate window.
- See |gui-shell-win32|.
-
- vim:tw=78:sw=4:ts=8:ft=help:norl:
-